The video of the first iPhone gameplay in the last blog was not rotated to landscape view. I have deleted that video (was very hard to watch) and uploaded a new one now that I know how to use iMovie. Let us know what you think and sorry about that.
So i'm an inexperienced student learning games dev at college and im studying c#, in my spare time im trying to work on a text adventure game with a narrative. My issue is that i dont know how to make the decisions, well not simply anyhow.
I could write out 50 variables for each decision to read from the player but that would become very tedious and too messy to even comprehend when im adding content. I was thinking of adding functions to hold each decision or area but im at a lack of knowledge on how to jump to a function or if it's even a good solution. I know i could use an array and each decision be a number but that just doesn't seem like a good solution to me either.
Any advice would be appreciated and this whole topic might sound dumb to a professional so be understanding please haha.
Hello there! I'd like to show you my new game - Hurry Birdie. It's an endless game where you have to dodge tree brunches and stones falling from above. Your birdie flies from side to side and speeds up when you press the screen.
Features: * Nice design; * You can unlock new birdies; * Easy to play; * Leaderboard; * Good timekiller. Download here: iOS: https://itunes.apple.com/app/id1434970622?mt=8 Android: https://play.google.com/store/apps/details?id=com.abdullakh.hurrybirdie
Hey Gamedev.net Community!
I am working on a mobile builder game that's already running for 8 years.
In its early days, the game had a nice content progression until level 30(current max level is 140). With content progression, I mean at what level items unlock in the build menu. However, over the last ~4 years, the previous developer decided to unlock all the content between lvl 1 and level 30 (reasoning that the new content should be available for all players). This results in 1200 ~available items at level 1 and ~3300 items at level 30. Overwhelming players at the start and missing any content progression after level 30(can be reached within a few weeks, while a big part of the community is playing since multiple years).
But how should this be addressed in a running game with a considerable user base across all levels?
Internally we have a passionate discussion between moving existing items to later levels(and risking to anger existing players) or just adding new content to later levels(don't address the too much choice issue at the start)
Since we are kinda stuck in the discussion, it would be nice to hear some external input
Rocky Knight is a Beat 'em up prototype game developed by Alessandro "Ordnas" Capriolo.
Featuring the beautiful 3D fantasy assets from Synty Studios, and the music scored by Aaron Krogh,
Rocky Knight builds upon a classic gameplay with a fresh story and dangerous boss fights
inspired by the arcade-style from the 90' like Double Dragon, Knights of the Round and Final Fight. If you liked this game follow me on Twitter:
By Ewe Tek Min
Color Fiesta is a collection of best and most addictive color matching games with minimalism graphics and unique game level design that suitable for kids and adult.
You can play the best color matching game like Match And Catch, True Color, Color Roulette which are easy to learn and fun to master in one game. As a color matching game lover, you don't need to spend time searching new brain teasers any more. We will give you a ONE-STOP game experience from now on!
Games you can play in Color Fiesta
★★ Match And Catch ★★
Simply rotate the blocks so that the side of the block that face the falling ball has the same color with the falling ball. Make sure you are reacting fast enough to keep rotating the block to match the color of falling ball.
★★ True Color ★★
There are several options appear on the screen, only tap on the options that the color is match with the text of the option. Stay patient and look carefully before you make your choice!
★★ Color Roulette ★★
The roulette is keep rotating, make sure you only tap on it when the section is match with the color of the pointer! Beware, it's keep speeding up!
★★ And many more games ★★
We will constantly adding new game so that you can keep having fun with us without spending much time search for your favorite games!
Time and patient is the key for you to complete all levels.
Please feel free to leave your review or feedback to us @ email@example.com! We'd love to hear from you!
Download now from Google Play or scan the QR code below
Download now from App Store: Coming Soon...