Welcome to this week’s From the Forum. In this post, we highlight a few Corona Community Forums posts that cover important topics.
Several Corona developers are starting deep discussion topics that you may find interesting. This topic dives into taking an OOP (Object Oriented Programming) approach to using timers based on objects.
Game designers have to make quite a few decisions when designing games and those decisions could mean the difference between success or not. In this thread, the question of how much randomness should a game have is discussed and a link to a great resource on skill vs. chance was shared that every game developer should read.
Our community is great. They love to share. In this post, see a great new shader that lets you add a retro-TV look to your game.
Do you have a particular forum thread that was helpful for you? Let us know about it! Email email@example.com, put FTF: and the forum title in the subject, and include the URL in the email. We will consider adding it to an upcoming edition of From the Forum.