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Project: YORG.io

YORG.io v2.1 release



Here is a new update for YORG.io! Some small changes here and there and overall just improving the game.

Increased Map Size

The map is now four times as big as before (200×200 instead of 100×100). This means a lot more space to expand since previously players already had covered the whole map.

However, this also means that old savegames are not compatible anymore – Sorry for that!

Detailed Minimap View

You can now also hold “M” to show a bigger version of the minimap:


Invisible Transporters Earlier

The skill tree has been changed so that invisible transporters are now available earlier. This was made to encourage expansion. With the previous skill tree layout, the invisible transporters were only unlockable after most of the map was covered.

Skill Tree

Up To 12 Crystal Mines Per Resource

There are now skills to place up to 12 crystal mines per resource:

Skill Tree

More Mines

Destroyed Building Indicators

When a building gets destroyed, it’s icon is now shown so you can see which type of building got destroyed:



Multiple Smaller Fixes

  • Fixed crash when selling invisible transporters
  • Fixed exploit when loading savegames multiple times
  • Bigger numbers (E.g. “5.6b”) are now better formatted
  • Made easy mode easier
  • Increased difficulty of the challenge mode (New modes coming soon!)
  • Minor Fixes & Performance improvements


Thanks to everyone who is continuing to support Yorg! If you are interested in streaming Yorg.io or playing it on Youtube, be sure to post links to this in Discord! I really want you all to succeed and so we can work together in Discord to make that a reality. Link to Discord here: https://discord.gg/UdXda9Q


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