this is the third Enchanted Land weekly update. It is scary how fast the week went by. The summer is almost gone. I spent the week fixing the character selection and scripting networking functionality. The bugfixes were mostly finished. In the end I managed to do that on Tuesday night, after a full day of work on fixing small issues:).
After the hectic release I spent the next day trying to relax a bit and put plans together for the next iteration. More or less the plan is now clear. There are three priorities:
New main campaign - Having multiple levels.
Trailer Ideas .
Here is the progress on one of the main scenes: