Hypnohack the toad first post

posted in h8CplusplusGuru
Published November 26, 2018
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This game was created as the frogger challenge submission.

 

OK, so I've got the first release of my frogger inspired game, hypnohack the toad. This game draws inspiration from The Matrix movies and frogger style games. When I was developing the game I wasn't sure exactly about progression and the art style and score and stuff, but as I shot for prototypes, things just seemed to come together I think. The background music and sound effects add a lot of feel that I didn't really predict. At first I wasn't sure if the changing word/code style would be playable but after you build a little skill it is quite playable while still being really challenging. The game difficulty progresses pretty steeply and I think at some point it becomes impossible to progress, however, as I have been playing, I keep getting further and further than I thought I previously would. Right now my high level is 19 with a score of 203693. It seems like it has a lot to do both with luck and skill. 

 

Further development on the game I am considering includes: power-ups, adjusting the difficulty somehow, and especially I want to add an online score keeper so people can be competitive to some extent. I am not sure if I will get the online stuff implemented before the submission deadline, however I will probably get it working at some point. 

Concerns about the online scores I'm having are about cheating/hacking and I am considering how to deal with this.

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