Hello everyone, almost three weeks we are gone and now we are back. We have a few problem here for past three weeks. For the last week we could not use our college laboratory because it used for other event. So, we decide to move to our rented house. But because we do not have a proper table and place to work we have problem with our productivity. Beside it, last week our artist Elbert was busy with his graduation. We decided to continue the development this week.
Luckily, we already finished our prototype and we decide to playtest it to our friends in GUMM. It's a game community in our college. We asked them to play it and observe their playstyle, playtime and suggestion. From the playtest we found some bugs that need to be fixed from the player can not stick to the wall and the game tutorial. And Ade our programmer already fixed it when I write this blog.
And our artists started drawing the enemy character and add more environment detail. You can tak a look at the prototype we used when did playtest two weeks ago. We add a bar that indicates where the player will hook and make the player motion slow when you hold your finger while the player in mid air.
Thank you guys have a nice day.
Congrats to Elbert! This looks like a fun game !!