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Sling Bot Boarding Toy Build 3!! :D

Septopus

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Hey Everybody!

Toy Build 3, sporting improved camera follow, and Instant Replay!!

build3sc.thumb.png.5ae5e25e09ae8080385b62d114e369c2.png

I'm really interested to hear how the replay feature works for you guys, it stores the replay data based on the frame-rate and not a fixed clock tick, so I'm hoping I got the math right and it replays correctly for all frame-rates equally... ;)  Currently the buffer is fixed @ 1200 samples, so the actual replay time will vary according to your frame rate a bit.  Once the buffer is full, it removes the oldest frame and adds the next.  So you can replay at any time(when the buffer is full) and get the last n seconds of play. :D  Pretty awesome! 

.zip = Win32 (scanned clean with Kaspersky VirusDesk before upload, see attached .png for checksum)

SBBB3.zip

toyscan3.png



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I'll give it a go later today! :) I'm glad you're still working on this!!!

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Heck yeah man, release by Christmas is still the plan! :D

I've got some stuff in the works too!! ;)

 

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On 12/5/2018 at 1:13 PM, Septopus said:

Heck yeah man, release by Christmas is still the plan! :D

I've got some stuff in the works too!! ;)

 

wow really cool stuff. :) I like how you have the replay feature in now.  Would be cool to have a point system in place for combos and if you hit a high enough point threshold, you get a instant replay snap shot. 😮 

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3 hours ago, Rutin said:

wow really cool stuff. :) I like how you have the replay feature in now. 

I was hoping the replay would work for other people!  Sweet! :D  Thanks!

Quote

Would be cool to have a point system in place for combos and if you hit a high enough point threshold, you get a instant replay snap shot. 😮 

On it!  ;)

Just trying to figure out how I'm going to keep track of rotations and whatnot to tabulate the points for tricks...  At this very moment actually.. and most of the day.

I also want to add a replay catalog, save any you like, share them with friends, and other fun sever things when I get a server going..

But yeah, for now I need to sort out trick scoring, and then I'll work on setting up courses to run time races on.  I'm also thinking about just making one or two to start with and giving the players the ability to "record a new course".  They simply go on a run and it records it and sets up a track(just some simple snow block barriers and flags and things) for them to run their own races.  For all of this to be fun though, I'll need some NPCs, so I have my work cut out for me for the next couple of weeks. ;)

 

Edited by Septopus

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