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[BzLog 4]: Worldmap

Esteban5XG

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[BzLog 4]: Worldmap

In Project BlockchainZ you will fight in a procedural map where you can find different goals managing the whole action strategically. This procedural map will be your Worldmap.

 

Project BlockchainZ - Worldmap 

Worldmap Hud

On the top left corner you'll see how long will reinforcements take to arrive at the bunker. Also, you will notice how many civils are inside the bunker and how much BitecoinZs do you have to spend in the technology's store. In the middle up of the screen, there is an alert about when will the new zombie wave attack the bunker. Time Controller is for the speed while moving across the worldmap. Finally, there is an small world map on the left bottom corner where you will notice all the events around the worldmap.

Worldmap Events

We've just started creating 5 diferent types of events:

  • The Bunker. The place where you can manage your soldiers, train them and buy some technologies. These technologies will be to improve the character skills and so create a better battle gameplay.
  • Zombie Hatch: it is formed by zombie tombs (remember: we are still thinking on the zombie idea and what kind of creature could fit better in the story). If you destroy the zombie hatch, no more zombies will appear from this area.
  • Raiders Storage: it's where the Bz Ammo are. You can spoil it while fighting against the raiders or defeat them directly and so you'll get the Bz Ammo.
  • Raiders encounters: sometimes you will be find some bandits across the battlefield. You can try to flee, but sometimes you won't. If you decide to fight against them and finally defeated your enemies, you'll earn BiteCoinZs.
  • Zombie waves: the worldmap is crowded of zombies walking around the streets and ready to kill you. Kill them and win not only experience, but also BiteCoinZs.
  • Raiders with hostages: defeat the enemies and you will rescue the hostages. These civils will go directly to your bunker.

Project BlockchainZ - Zombie Hatch

Move freely among objectives around the worldmap but be careful, this world is full of dangerous situations and you must manage the risk of every single action to anticipate your enemies movement and choose how to fight every battle.

                                                                  Project BlockchainZ - Worldmap

                                                                  Project BlockchainZ - Worldmap

Project BlockchainZ - Worldmap - Zombies attacking

4nVxK8.png

 

The Bunker: RPG elements.

Through the Worldmap you will manage your troops and enjoy all the RPG attributes like the troops training, all about buying elements to use in the battlefield and much more possibilities.

XZ097F.png 

Project BlockchainZ - Manage your soldiers 

In the worldmap you will be capable to manage the challenges of every battle in order to success. There are some technologies at your disposal. You can buy them with the Bitecoins you earn in the battlefield.

ADdYzT.png

Right now, we are thinking on new technologies, so any suggestion is welcome. You can comment here or talk about it on our Discord Server.

Thanks for all, guys! Next update: a patch is coming!

 

Project BlockchainZ - Discord




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  • Zombie Hatch: it is formed by zombie tombs (remember: we are still thinking on the zombie idea and what kind of creature could fit better in the story). If you destroy the zombie hatch, no more zombies will appear from this area.

I think this would work better as a robot apocalypse. The blockchainZ ammo is a special ammo containing EMP nanites and a virus that disables the robot which was developed in short supply just before the world ended. The facilities to make it lost, what's left is all there is. The zombie hatchery could become a machine factory, automated production of robots, destroying it doing the same but also allowing you to scavenge tech resources for your settlement.

What do you think?

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12 hours ago, Brain said:

I think this would work better as a robot apocalypse. The blockchainZ ammo is a special ammo containing EMP nanites and a virus that disables the robot which was developed in short supply just before the world ended. The facilities to make it lost, what's left is all there is. The zombie hatchery could become a machine factory, automated production of robots, destroying it doing the same but also allowing you to scavenge tech resources for your settlement.

What do you think?

Thanks a lot for the feedback, we really appreciate it. The robot idea looks interesting, but not sure if it scares as much as we want. BTW, we are discussing this concept in our Discord server. Feel free to join us and talk about it! 

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