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This Week in GameGuru - 03/04/2019

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Bolt-Action Gaming

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This week's update will be exceptionally short.  I simply can't invest the time with this being crunch week.  My book is going to the publisher on Weds/Thurs.

Official GameGuru News


** Unofficially I have it on good authority the changes to the mega pack 3 are about a month or so out.

Officially - while I haven't seen anything direct I can honestly say it looks like we're going to receive a very large update in the next few weeks.  Time will tell. Code merges on github look promising though.


What's Good in the Store


store030419.JPG


This week has several great objects by Mad Lobster for a photo booth

a45f0c8d5cca36eab54331dd7adfd4e3.jpg



 M Stockton's cookout collection is a great price for some awesome assets

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Lotgd really awesome low poly cockroach with very good movement patterns.

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So all in all, a pretty good set of objects to pick up!



Free Stuff


Lafette did some beautiful beer bottles https://forum.game-guru.com/thread/220474?page=1#msg2612553

Lafette is giving away three animated workers https://forum.game-guru.com/thread/220474?page=1#msg2612691

Third Party Tools and Tutorials


Several good tutorials by Wolf:
Creating many corpses / dead bodies for your horror game in little time without modeling knowledge 
Getting models with multiple textures into reloaded
Necessary Edits to get EAI's weaponry into GG 

Along with one from PirateMyke:
Graphix Explosion Particle Instructions  


Random Acts of Creativity (WIPs)

Bonesy made a pretty excellent supercut of his work in progress (Cyberfi)


HellreaperX's "Death House of Barker Creek" showed a tantalizing pic of a new monster:
bandicam%2B2019-03-02%2B21-02-50-721.jpg

This post  by cybernessence: https://forum.game-guru.com/thread/213870?page=5#msg2612636 is a must read if you're a hardcore user.  Wow, just wow man.


In My Own Works

Welp, we're here. 140,000 words, 23 chapters, an appendix with a full Lua, FPE, gunspec, error code and other references.  130+ high res grayscale pictures.  11 months of work, probably about 800 hours of time spent... and it's almost ready to go the publisher.  It leaves the train this week.  Barring any unforeseen circumstances we're talking about a 4-6 month time before it becomes paper in print. I'll be doing giveaways and coupon codes as we approach.

Beyond that I want to throw a big thank you to everyone that's helped.  If you want your name in the acknowledgements section, shoot me a message on my blog (gamegurureport.blogspot.com) or via discord.  Many of you likely already are listed. 

On a side note, I've been working on a whole new set of space skies with some new tools.  4k texture resolution and they're absolutely gorgeous.  Give those a few weeks for fine tuning.



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