Link It Up! | Devlog #3

posted in AlienplayGames for project Link It Up!
Published March 09, 2019
Advertisement

Hi everyone!

Today I've made quite some progress on Link It Up so I decided to share it with you.

I had a lot inspiration for levels focused on platforming, though I made some puzzles as well.
I'm still testing out different mechanics but I'm also trying to use existing ones in new and interesting ways.

Here's the new mechanic I added yesterday. You can now use these switches to change states of all connectors. If connectors are red you can't attach the line to them.

joyBVs.gif

For blue line I found two new use cases.

First, if you're precise enough and your timing is correct you can bounce off yourself like this:

3sl0Z8.gif

Second, enemies can be bounced off. This requires some planing upfront but when you succeed at it it's quite satisfying:

2kzdAi.gif

That's it for now.
I hope you like the progress I've made so far and if you have any feedback or suggestions feel free to let me know.

Thank you all for following my devlogs!

------------------------------------------------

I uploaded a video to YouTube showcasing some of the mechanics of Link It Up!

Check it out here:

Link It Up! Gameplay

1 likes 0 comments

Comments

Awoken

good looking bouncy line you got there :)

 

March 10, 2019 09:53 PM
AlienplayGames
7 hours ago, Awoken said:

good looking bouncy line you got there :)

 

Thanks!

March 11, 2019 05:45 AM
You must log in to join the conversation.
Don't have a GameDev.net account? Sign up!
Advertisement