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Godot 3.1 released with improved C# support, OpenGL ES 2.0 renderer and much more!

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On 13 March, Wednesday, the Godot developers announced the release of a new version of the open source 2D and 3D cross-platform compatible game engine, Godot 3.1. This new version includes the much-requested improvements to the major release, Godot 3.0. Improved features in the Godot 3.1 OpenGL ES 2.0 renderer Rendering is done entirely on […]

The post Godot 3.1 released with improved C# support, OpenGL ES 2.0 renderer and much more! appeared first on Packt Hub.

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