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I'm going for a slightly different underwater theme with my game, as I thought it would offer a nice change to the usual space ships.  I wanted to do a swirly background effect to mimic water.  I guessed I could do it with shaders and after a bit of googling I found a suitable effect.  I dropped it into my game and sure enough it looks quite nice!


All I needed to do now was to send it into the background layer, and expand it out to fill the screen.

Looks OK and was exactly what I wanted.  Shaders are really powerful and you can do some amazing effects with them, I highly recommend having a look if you need to add a bit extra to your games.



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