Jump to content
  • Advertisement

Project: Voxyc

2D Voxel / Pixel Editor is Back



I re-implemented the old orthographic voxel / pixel editor that worked in Java 5 years ago in C++. The new editor works with both pixel art and voxel chunks, using the same file format for both. It exports pixel art as PNG's again and turns them into sprites and wall textures. As you increase the level, you go higher in whichever axis you face and vice-versa. In voxel mode, you set texture. In pixel mode, you set color. Loaded as voxels in the game, the color information turns into vertex lights.

Source: https://github.com/dimitrilozovoy/Voxyc/blob/master/editor/OrthoEditor.cpp

App: https://play.google.com/store/apps/details?id=com.voxyc.voxyc



Recommended Comments

There are no comments to display.

Create an account or sign in to comment

You need to be a member in order to leave a comment

Create an account

Sign up for a new account in our community. It's easy!

Register a new account

Sign in

Already have an account? Sign in here.

Sign In Now
  • Advertisement

Important Information

By using GameDev.net, you agree to our community Guidelines, Terms of Use, and Privacy Policy.

GameDev.net is your game development community. Create an account for your GameDev Portfolio and participate in the largest developer community in the games industry.

Sign me up!