Made little sense to have a desert planet without sandworms, so I swapped out that two legged rhino-unicorn-thingy for a big worm-looking guy. Also I think it works better because I wanted the blue creatures to be twice as strong as anything else on the planet, and sandworms in fiction tend to be big strong fellas.
This is a bit of the flavor-text I'm going for. I'm trying not to have any of that "conversation" that so many games start with. Everything's just gonna get detailed dynamic flavor-text that'll tell you a little bit about the the asteroid-pirating that you're doing. #gamedevelopment
from John Hattan's Public Feed http://j.mp/2D3RoCX