The navigation (RTS) screen is working. It will have to be overhauled graphically, and honestly, how it's controlled, but that is for testers to decide how best it should be. So overhauled is too strong of a word, but certainly a LOT of tweaking. To that end, many of the graphics that have been waiting to be updated to the game are now being put into place. The idea being to update the path into the game, and into the tutorial as an option. This will also create the path needed for accessing the multiplayer aspects of the game when that is put into place (after the tutorial). While the tutorial overall has been written, only now is it starting to be coded into the game. Admittedly, the interface to even GET to the tutorial needs to be created, hence this enhancement of the splash screen. Considering that the game has hit a specific milestone of the sim and the rts being functional, it is time to update the graphics and game play on things that are more cosmetic, so that the tutorial feels more complete. Obviously, as more features are added to the game, the tutorial will also have to be updated. But this is a nice kick off of the new phase of the development.