Hello, I'm currently searching for additional talented and passionate members for our team that's creating a small horror game.
About the game: The game would be a small sci-fi/post-apocalyptic survival horror 3D game with FPS (First person shooter) mechanics and an original setting and story based in a book (which I'm writing) scene, where a group of prisoners are left behind in an abandoned underground facility. It would play similar to Dead Space combined with Penumbra and SCP: Secret Laboratory, with the option of playing solo or multiplayer.
Engine that'd be used to create the game: Unity
About me: I'm a music composer with 4 years of experience and I'm fairly new in this game development world, and I'm currently leading the team that'd be creating this beautiful and horrifying game. I decided that making the book which I'm writing into a game would be really cool, and I got more motivated about doing so some time ago when I got a bunch of expensive Unity assets for a very low price. However, I researched about how to do things right in game development so I reduced the scope of it as much as I could so that's why this game is really based in a scene of the book and not the entire thing. Also I'm currently learning how to use Unity and learning how to program.
Our team right now consists of: Me (Game Designer, Creator, Music Composer, Writer), 4 3D Modelers, 2 Game Programmers, 1 Sound Effect Designer, 1 Concept Artist, 1 3D Animator and 1 Community Manager.
Who am I looking for: We are looking for a talented and passionate programmer that's experienced with Unity and C#.
Right now the game is in mid-early development and you can see more information about it and follow our progress in our game jolt page here: https://gamejolt.com/games/devilspunishment/391190 . We expect to finish some sort of prototype in 3 months from now.
This is a contract rev-share position
If you are interested in joining, contributing or have questions about the project then let's talk. You can message me in Discord: world_creator#9524
By Alexander Nazarov
Hello. I'm creating a Match3 game in Unity and I have some question about it. When player deletes some tiles from the board they should fly into a bascket. Can I create ONE animation clip such that initial value of animation (tile position) will vary but the destination value (bascket position) will stay the same.
This is screenshot of the similar game
Hello, everyone. Our new game has been released and we need a little feedback:)
WARED - a unique strategy game with interesting story and missions
What can be easier than claiming victory via strategic thought and planning?
With enough army, victory is assured. But your country's military might is low and without the right strategy and careful planning impossible. Army upkeep is high, and in a stroke of luck, a mysterious person has offered to pay the price in exchange for a small favor. You assume the role of a general of a small country. As the general, you will have to make hard decisions to claim your victory over the enemy and fulfill your mysterious patron's favor.
In the game you will find:
- A unique approach to strategic thinking
- Campaign with cutscenes
- Unique missions that require preliminary thinking
- Tower Defense style mini-game
- Hotseat PVP supporting 2 players on a chessboard-style battlefield
- 20 unique buildings and units - open in process of passing company
- Multiplayer over internet/steam
- More campaign missions
- Territory conquest and clan wars
Dear developer colleagues,
The hobby game dev Indie Team leomidestreet Group is searching for new members.
We develop in our free time and work on our own costs.
We don't have donations yet or game income.
We don't have any game released yet.
We are currently working on a Pong relaunch.
We cannot afford to pay anyone money for their work (but a part of the participated game dev income is guaranteed in a fair amount determind by the work done)
Currently we are looking for:
Programmers in C++
Graphical Designers (Artwork, Textures, Materials, etc)
We are working currently with the Unreal Engine Version 20 for our project Pong+
A future project after Pong+ is already planned but still secret because of its never before seen story elements.
We are a singleplayer Story and RPG Game Dev Team.
The Pong Project is just to start with something easy to make a name and possibly get a little money with that we can push the team.
We also take rookies (as long as they have at least enough skills for a simple game like Pong)
Contact about the mail: email@example.com
Please attach examples of your work and which position you are looking for in the mail.
with biggest hopes
your leomidestreet Group Team