Hello, I'm currently searching for additional talented and passionate members for our team that's creating a small horror game.
About the game: The game would be a small sci-fi/post-apocalyptic survival horror 3D game with FPS (First person shooter) mechanics and an original setting and story based in a book (which I'm writing) scene, where a group of prisoners are left behind in an abandoned underground facility. It would play similar to Dead Space combined with Penumbra and SCP: Secret Laboratory, with the option of playing solo or multiplayer.
Engine that'd be used to create the game: Unity
About me: I'm a music composer with more than 4 years of experience and I'm fairly new in this game development world, and I'm currently leading the team that'd be creating this beautiful and horrifying game. I decided that making the book which I'm writing into a game would be really cool, and I got more motivated about doing so some time ago when I got a bunch of expensive Unity assets for a very low price. However, I researched about how to do things right in game development so I reduced the scope of it as much as I could so that's why this game is really based in a scene of the book and not the entire thing. Also I'm currently learning how to use Unity and learning how to program in C#.
Our team right now consists of: Me (Game Designer, Creator, Music Composer, Writer), 2 3D Modelers, 5 Game Programmers, 1 Sound Effect Designer, 1 3D Animator and 2 2D Artists.
Who am I looking for: We are looking for a talented and passionated 3D Environment Artist that's experienced in the modeling of closed environments and is familiar with the horror and sci-fi genre.
Right now the game is in mid development and you can see more information about it and follow our progress in our game jolt page here: https://gamejolt.com/games/devilspunishment/391190 . We expect to finish some sort of prototype in 3 months from now.
This is a contract rev-share position
If you are interested in joining, contributing or have questions about the project then let's talk. You can message me in Discord: world_creator#9524
INT is a 3D Sci-fi RPG with a strong emphasis on story, role playing, and innovative RPG features such as randomized companions. The focus is on the journey through a war-torn world with fast-paced combat against hordes of enemies. The player must accomplish quests like a traditional RPG, complete objectives, and meet lively crew members who will aid in the player's survival. Throughout the game you can side and complete missions through criminal cartels, and the two major combatants, the UCE and ACP, of the Interstellar Civil War.
Please note that all of our current positions are remote work. You will not be required to travel.
For more information about us, follow the links listed below.
INT Official website
Also follow social media platforms for the latest news regarding our projects.
CURRENT OPEN POSITIONS
3D Character Modeller
3D Environment Modeller
Unity Engine Programmer
The project is marching increasingly closer to be ready for our crowd-funding campaign. Being an Indie team we do not have the creative restrictions often imposed by publishers or other third parties. We are extremely conscientious of our work and continuously uphold a high level of quality throughout our project.
We are unable to offer wages or per-item payments at this time. However revenue-sharing from crowd-funding is offered to team members who contribute 15-20 hours per week to company projects, as well as maintain constant communication and adhere to deadlines. Your understanding is dearly appreciated.
Please send your Cover Letter, CV, Portfolio (if applicable), and other relevant documents/information to this email: JohnHR@int-game.net
Thank you for your time! Please feel free to contact me via the email provided should you have any questions or are interested to apply for this position. We look forward to hearing from you!
Starboard Games LLC
Question by Blender 2.8 and ArmorPaint. Made a model (1 screen), decided to try texturing, but in ArmorPaint somehow displays (2 screens). On the forum they write that you need to edit the normals. Corrected, but the effect is zero. In the unit it is displayed normally (3 screens).
Who can that prompts ?!
Dream City: Classified – "Survival Code" (Proof of Concept Framework)
Episodic, 3D 3rd Person Co-op, Action Adventure Puzzle Plat-former
Hey everyone I'm looking for a PART TIME/ HOBBYIST PROGRAMMER with an interest in the "Afropunk" style and culture. He would need a understanding of Unity python and marching cubes, or a willingness to learn it. I'm a character artist/ animator dabbling in coding and while starting to develop this game myself I just realized I don't have the time. I need help. I need a team. Hopefully some what passionate, but any little bit will help. You covering the coding would free me up to do more art, animation and character design, (and find more guys).
The game is a procedural puzzle game, which aims to make all of the 5 (or more) characters on screen use different methods of traversal and fighting styles. The more characters in the party the more complicated the puzzles get. The players need to work together to survive (Dark Souls combat difficulty). There are charts, diagrams, and examples of each with assets I've already created, and a frame work you just need to stitch together.
But don't fear, this is a "BY THE EPISODE PROJECT", each of which will be individually Kickstarter'd. Once you sign on we will begin to understand one another's work habits, schedules, etc. while we make this FRAMEWORK. The framework is what we CROWD FUND for support to make the first episode.
If there is anyone out there interested in...
Bringing more diversity to Indie games Working with an unique horror adventure world (World Anvil WIP) Working with an committed artist (who understands coding) and a remote growing team Developing a tight development plan, with passive income contracts: Patreon, product sales, (micros) and of course Revenue sharing Interested in working on a co-op TRINE ~like game mixed with DARK SOULS Willing to grow with this me/(us) as this company takes off.
Lets make a dream worth dreaming.
(Contact with questions)