Doom: The GameDev Challenge Participation Poll
23 members have voted
Voted on by the GameDev.net community, DOOM is the next GameDev Challenge.
DOOM is a 1993 first-person shooter (FPS) developed by id Software and regarded as one of the greatest games of all time. Your challenge is to recreate DOOM in all its glory.
Players assume the role of a space marine, popularly known as "Doomguy", fighting his way through hordes of invading demons from Hell. The first episode, comprising nine levels, was distributed freely as shareware and played by an estimated 15–20 million people within two years; the full game, with two further episodes, were sold via mail order. An updated version with an additional episode, Ultimate Doom, was released in 1995 and sold at retail.
Along with its predecessor Wolfenstein 3D, Doom helped define FPS genre and inspired numerous similar games, known as "Doom clones". It pioneered online distribution and technologies including 3D graphics, networked multiplayer gaming, and support for customized modifications via packaged files (WADs). Its graphic violence and hellish imagery made it the subject of controversy.
The Doom franchise continued with Doom II: Hell on Earth (1994) and numerous expansion packs, including Master Levels for Doom II (1995) and Final Doom (1996), all ported to numerous platforms. The source code was released in 1997, inspiring further adaptations. Id returned to the franchise with Doom 3 (2004), a horror-focused retelling using the id Tech 4 engine, followed by a 2005 Doom film. A 2016 reboot, also titled Doom, powered by id Tech 6, returned to the fast-paced action of the first games.
Requirements for this challenge are simple: the game must recreate the Doom experience and style of gameplay.
- Simplify the Doom main menu to only launch a New Game
- Audio and art assets must be original. Doom assets are under copyright and would require approval from Bethesda.
- You may not use the original Doom source code that has been provided on Github
- Optional: One GameDev.net easter egg
The official Challenge period starts on August 12, 2019 and ends at 11:59pm UTC October 18, 2019.
TBD. Watch this space.
Participants who complete the Challenge will receive:
- 1,000 Pixels
- Mention in social media and the GameDev.net weekly newsletter
- The Master of Doom profile badge