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Crunch Time To-Do List

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It seems as though we are a little closer than I realized to having a prototype of this game completed. So , I need to crunch to get this done. These next couple of weeks , I am going to try and do some double time and get this sheet done, so we can test and tune, and hopefully get a playable version up for all to play and give feedback on .

  1. Add “bush” tiles to aux terrain
  2. Add “Vine” tiles to aux terrain
  3. Add “berry” and “poisen berry” to items list ( harvested from select bush tiles )
  4. Add “vine” item (harvested from vine tiles)
  5. message window
  6. setup the biome system ( at the least: biomes can be read in as the base of the terrain the player is in )
  7. Prevent double jump
  8. Add energy depletion on all actions that require it
  9. Add “rock” to aux tile map
  10. Add “rock” to item list
  11. Add “stone hatchet” to item list
  12. Add “wood shelter” to item list
  13. Add “fire” to item list
  14. Delete “sand snake” and set up the fauna jake has designed
  15. finish inventory – make a ‘build’ button instead of insta-building. Do equip panel. make click and drag a thing

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