I wrote a sound class today that just wrapped up some FMOD stuff. Now, if you don't know, there's not much to using FMOD in the first place, but I decided that I needed to be even lazier and now all I have to do to use sounds is initialize and play, plus I don't particularly like all the FMOD_... prefixes, so this fixes it and since I did the naming, the names are very intuitive to me. I guess it was just a convenience.
And that's all I have to do for sound now [smile]. Since it uses FMOD you can use the above code to load and play MP3s, as well as several other types. It's flexible.
Well, that's my progress report for now.