Jump to content
  • Advertisement
Sign in to follow this  
  • entries
  • comments
  • views

so much for faking it

Sign in to follow this  


Well, I tried out the last build of dodecahellspawn on my new computer, and for lack of a better term, it looks like crap. It seems to be a problem with texture compression and the way I'm faking the lighting. I'm not quite sure how to deal with it at the moment; I used the faked lighting to keep the specs relatively low, and everything I can think of to get close to the same effect and not relying on textures would up the requirements for the app. This is somewhat annyoing since in theory it should run better on this machine as compared to my old development box.

On the plus side, the InkEdit control is working out better than I expected for the personal wiki project. For some reason, I find it more intuitive to work with than some of the other Tablet specific programs like Journal or OneNote.
Sign in to follow this  


Recommended Comments

There are no comments to display.

Create an account or sign in to comment

You need to be a member in order to leave a comment

Create an account

Sign up for a new account in our community. It's easy!

Register a new account

Sign in

Already have an account? Sign in here.

Sign In Now
  • Advertisement

Important Information

By using GameDev.net, you agree to our community Guidelines, Terms of Use, and Privacy Policy.

GameDev.net is your game development community. Create an account for your GameDev Portfolio and participate in the largest developer community in the games industry.

Sign me up!