An idea.

Published November 08, 2004
Advertisement
Store and render the player character as a volumetric texture.

Consider the implications for projected effects (e.g. shadowing), as well as visual style.
Previous Entry Moment of Silence
Next Entry Another idea
0 likes 0 comments

Comments

Nobody has left a comment. You can be the first!
You must log in to join the conversation.
Don't have a GameDev.net account? Sign up!
Profile
Author
Advertisement
Advertisement