Jump to content
  • Advertisement
  • entries
  • comments
  • views


Sign in to follow this  


gmBind, the templated binding library for GameMonkey script is nearing it's 1.0 release. Those who are expecting it to be like LuaBind will be sorely diappointed as this will just ease the process of binding for you - you still have to use the GameMonkey API to handle your function calls and property assignments. That said, I'm using it in my projects and it really increases productivity as you don't have to worry about the tedious aspects of binding.

I've been listening to Lacuna Coil today, a pretty good band and the lead singer is hawt (yes, she's female :P). I might check out some more of their stuff by going on a CD rodeo. I love new CDs, I love them gooooood.

What else, hmmm - oh yeah - The Grudge is a very creepy film ^_-
Sign in to follow this  


Recommended Comments

There are no comments to display.

Create an account or sign in to comment

You need to be a member in order to leave a comment

Create an account

Sign up for a new account in our community. It's easy!

Register a new account

Sign in

Already have an account? Sign in here.

Sign In Now
  • Advertisement

Important Information

By using GameDev.net, you agree to our community Guidelines, Terms of Use, and Privacy Policy.

GameDev.net is your game development community. Create an account for your GameDev Portfolio and participate in the largest developer community in the games industry.

Sign me up!