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SDL & OpenGL

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Well, I was bored yesterday so I decided to try my hand at SDL. Sometimes I impress myself when I do stuff when I'm bored. Especially when it includes my flying head:

As I said, it's done in SDL. The wrapper that I wrote up is pretty simple to use as well:

*** Source Removed ***

I'll do up a Pong and a Tetris clone using it next time I'm bored. Hey, that'll be my first showcase entree.
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Nice. I'm just past "hello, world" in C++.

Now all I need is for them to give me a compiler so I don't have to do everything at home (DAMN YOU MAPLESTORY!!) and I will begin to *really* learn... YAY!

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