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Made quite some progress today. I got a basic Brew App started, and began porting the track to it. The track itself is working, however texturing is not.

You can try out the game on my pc framework here.
If you are missing glut.dll or glfw.dll you can get them here.

Comments welcome.
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Yes they do. However I don't really use glut. Only temporarily to draw the sphere you see on the screenshots. That is it's only dependency, which will be removed once I implement the vehicle models.

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