Jump to content
Sign in to follow this  
  • entries
    25
  • comments
    27
  • views
    14121

Yay!

Sign in to follow this  
Zanthos

309 views

First post! Yay! :)

Well I've finally managed to get myself this shiny GDNet+ subscription, and am so glad I did because I've fallen in love with the Christmas site theme =) My SDL/TrueType/OpenGL font system is coming along swimmingly, got Italic and multi-coloured text output to be finished and tested then I can put 0.0.0.0.0.1a RC1 out for criticism. I hate re-inventing the wheel usually, but it seems nobody has made any attempt to create a publically available OpenGL font system that:

a) Works
b) Is remotely supported
c) Uses something other than damned-awful PNG/TGA premade fonts
d) ...Custom font formats are even worse
Sign in to follow this  


1 Comment


Recommended Comments

Create an account or sign in to comment

You need to be a member in order to leave a comment

Create an account

Sign up for a new account in our community. It's easy!

Register a new account

Sign in

Already have an account? Sign in here.

Sign In Now
  • Advertisement
×

Important Information

By using GameDev.net, you agree to our community Guidelines, Terms of Use, and Privacy Policy.

We are the game development community.

Whether you are an indie, hobbyist, AAA developer, or just trying to learn, GameDev.net is the place for you to learn, share, and connect with the games industry. Learn more About Us or sign up!

Sign me up!