Otherwise, I've been making some good progress on the games. The latest dice game, now named "Kizbot", as I was feeling less-than creative during the naming process, is almost playable. I added colored pips to some of the dice, so you can get cool stuff like flushes with dice. The game seems fun so far, but it's gonna be slower-playing than Brain Bones.
Just for fun, I've been cosidering putting a "Gratuitous Blood Mode" in Olive Wars. One of my cohorts, working for my publisher, mentioned that Olive Wars is one of his favorites, but my games don't feature enough meaningless violence. I was thinking of putting in a mode that replaced the flying vegetables with flying guinea pigs that would explode like water balloons full of blood. I figure this'd also attract the "Deer Hunter" crowd, and it'll likely get my game banned from Megalo Mart.
But I'm rambling now. Off to bed with me.