Jump to content
  • Advertisement
  • entries
  • comments
  • views

Linux Development

Sign in to follow this  


Well, I've been running exclusively on Linux for a few days now and I must say it's growing on me. GNOME is a pretty nice desktop manager and the debian-like Ubuntu package manager is very cool. Being able to search for and install an application, library or source bundle from a simple application with a unified interface is very nice.

Using GCC as a compiler isn't too alien to me as I've used Dev-C++ for a while. The IDEs that you can get for Linux aren't as nice as say Visual C++ (or even Dev-C++ for that matter) but to be honest I'll get used to it. One IDE that is really shininy out is MonoDevelop, the C#/MonoBasic (think VB) .NET IDE and compiler.

I'm going to attempt a configuration of Apache soon and try and get Mono (or some form of ASP) running from there. Wish me luck ;)

I successfully compiled Manta-X with GCC today. It took me a couple of hours hunting down my non-standards compliant code (fortunately not too much). I have SiCrane to thank for one ellusive section that's fairly critical to the game as a whole :)

In all - I'm enjoying a shiny new OS and all it's strangeness - There's something kinda cool about compiling your own software too [grin]
Sign in to follow this  


Recommended Comments

There are no comments to display.

Create an account or sign in to comment

You need to be a member in order to leave a comment

Create an account

Sign up for a new account in our community. It's easy!

Register a new account

Sign in

Already have an account? Sign in here.

Sign In Now
  • Advertisement

Important Information

By using GameDev.net, you agree to our community Guidelines, Terms of Use, and Privacy Policy.

GameDev.net is your game development community. Create an account for your GameDev Portfolio and participate in the largest developer community in the games industry.

Sign me up!