In fact, his most recent Journal Entry he uses a lot of number crunching statistical analysis terms, many of which I am unfamiliar with, but the man seems to know what he is talking about, and such an analysis means one thing: the game is good.
Today, I've got two tasks. One, finish up the user system for the top scores list, and two, incorporate the user system into honeycomb (this means there will be another wipe of the top scores list as the system switches). I'm moving to a login type system, with email addresses as the login, passwords, and then a displayed name (which I can at any time set to visible or not(which will then only show '******') to help curb profanity). Players who do not wish to have an account can still submit scores anonymously, but the scores will be listed as "Anonymous".