Jump to content
  • Advertisement
Sign in to follow this  
  • entries
  • comments
  • views

that was easy.

Sign in to follow this  


I had an extra LPDIRECT3DTEXTURE9* in one of my classes. It now cleans up properly on exit, and I will be ready to start moving over to the new classes. Now I just need to get some linked lists into the objects, and setup the iteration method updating and rendering everything.

I think I will end up having another class inside ObjectManager that runs all the updates for the frame. Maybe I will move it outside of it, but I don't think so right now.

But before I even get that far I'm going to need to make the plane as complete as the sphere is right now.
Sign in to follow this  


Recommended Comments

There are no comments to display.

Create an account or sign in to comment

You need to be a member in order to leave a comment

Create an account

Sign up for a new account in our community. It's easy!

Register a new account

Sign in

Already have an account? Sign in here.

Sign In Now
  • Advertisement

Important Information

By using GameDev.net, you agree to our community Guidelines, Terms of Use, and Privacy Policy.

We are the game development community.

Whether you are an indie, hobbyist, AAA developer, or just trying to learn, GameDev.net is the place for you to learn, share, and connect with the games industry. Learn more About Us or sign up!

Sign me up!