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Whee.

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caffeineaddict

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So a friend IM'd me today and said that we should do a space based game (more of an exploration type thing I think), so I decided, what the hell and decided to go along. He decided that we needed to create our own model type (though I disagreed), and proceeded to create one while I coded up a load and draw function to use in OGL. Wasn't terribly much to it (though I still need to make normals work so that it doesn't look like a white outline.)

I'll save that for tomorrow. I'm tired [sad].
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