I resumed lifting this week. I'm on a 4-day split now:
Wed: Cardio only
The weights I can use on my bi and tri exercises dropped by about 20-30%, but that's to be expected with doing back/chest exercises before them.
The game design is fleshed out now, so I'm starting to make coding assignments. The working title for the game is Slaughterhouse, though I'm sure that'll change.
Other than that, things have been crazy, mostly with GDNet related responsibilities. Besides getting articles back on track, we have to start actively preparing for the GDC now - it's a surprising amount of work.
I've also been having a hell of a time keeping up with email and private messages. I have over 200 email messages (all of which require non-trivial responses) and about 50 PMs to take care of. But I've been focusing on taking care of them, and the numbers are dropping quickly. Sadly, though, I have messages that are as much as six months old, so if you've emailed me but haven't heard back, I promise I'll get to you soon.
As a result of all of this, I've barely had time to work on the last book, which we're now calling More OpenGL Game Programming (rather than Advanced). We're under contract to have it done by June, so I'm going to HAVE to make the time. Hopefully I'll get a lot done over the holidays.