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The drop-down script console for the Accidental Engine is pretty much mostly finished:

The console allows the user to enter text that is executed as a Lua script, and gives access to the same set of functionality that a map generation script has access to. It's pretty basic, and I haven't implemented scrolling to read older text that has gone offscreen, but it works for the most part.
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Creating a console for my engine was the coolest thing evar [smile] I love playing with it, and using it for debug output is just sweet.

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