Jump to content
Sign in to follow this  
  • entries
    292
  • comments
    557
  • views
    154307

New Game Idea

Sign in to follow this  
TANSTAAFL

139 views

Okay, so I still have to hook ChemHex into the Top Scores system, and I have to "refinish" Fyvinaro and JetLag-Crystal, and get THEM hooked into the Top Scores system.

But further down the road....

It is an idea similar to Hexircuit, in that the goal is to solve a hex grid maze. Yet another hex game... what a surprise!

However, in the new idea, the board starts out with no connections between nodes, and there is a number (from 0 to 6) in the node. On the walls between nodes, there is a button to make a connection between the nodes. If the button is clicked, it subtracts 1 from each of the numbers in the two adjacents cells, and creates the connection. There will then be a button to remove that connection and replace the 1 in each of the nodes.

Don't know yet how interesting or fun this game would be. I'll have to do a proof of concept before I do too much work on it (the game might completely suck, who knows?)

Sign in to follow this  


0 Comments


Recommended Comments

There are no comments to display.

Create an account or sign in to comment

You need to be a member in order to leave a comment

Create an account

Sign up for a new account in our community. It's easy!

Register a new account

Sign in

Already have an account? Sign in here.

Sign In Now
  • Advertisement
×

Important Information

By using GameDev.net, you agree to our community Guidelines, Terms of Use, and Privacy Policy.

We are the game development community.

Whether you are an indie, hobbyist, AAA developer, or just trying to learn, GameDev.net is the place for you to learn, share, and connect with the games industry. Learn more About Us or sign up!

Sign me up!