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It has been some time coming (and I need a little more) but the addition of mountains\hills into the engine is almost complete. I need to work out some texturing issues and add some kerneling(aka smoothing). I still have not fully recovered from my ear infection and things are generally slower (in terms of development) around the holidays. I hope to have a few screen shots soon. I have been getting some great help from VertexNormal (hey thanks Josh!) and hope to unveil something soon.

Edit #1: Added wireframe screenshot to show progress...

Edit #2: Rolling hills example (yeah, yeah, my textures have gaps in them...too lazy to fix them right now 8>) )

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