Back from the dead

Published January 08, 2005
Advertisement
Just a quick post here. I miss GameDev, wish I had time to check in more often.

So, I just started what will hopefully be my final quarter at graduate school. I've finally picked a project, waiting to talk to my advisor so he can approve it but I'm sure it's a done deal. I'm going to develop a dynamic steadying algorithm for handheld cameras. It lets me put together my classwork on computer vision (structure from motion), robotic vision, parameter estimation, image processing. Feels like a winner.

I already have some data collected of different subjects filling a test pattern, and I plan to capture some video from Blair Witch Project to run the algorithm through as a "real world" scenario.

9 weeks left in the quarter, meaning maybe 7 in which to do this project. Crunch time.
Previous Entry Busy busy busy
0 likes 0 comments

Comments

Nobody has left a comment. You can be the first!
You must log in to join the conversation.
Don't have a GameDev.net account? Sign up!
Profile
Author
Advertisement

Latest Entries

Advertisement