Jump to content
  • Advertisement
Sign in to follow this  
  • entries
  • comments
  • views

The Answer

Sign in to follow this  
Stephen R


I decided to change to A*. It should make things easier over all as long as I don't have any major problems implementing the A* algo, so I should be grand.

I ripped the waypoint stuff out of the editor because its no longer needed. Now I have to put in the NPC adding/removing/editing functionality and its basically finished. Once that's done I'll be able to get to work on the game itself.

Tomorrow should be an interesting day. Its the awards thingy for the game design competition. It'll be interesting to see the other entries and how we ranked. I'll post details of what happened tomorrow when I get back.
Sign in to follow this  


Recommended Comments

There are no comments to display.

Create an account or sign in to comment

You need to be a member in order to leave a comment

Create an account

Sign up for a new account in our community. It's easy!

Register a new account

Sign in

Already have an account? Sign in here.

Sign In Now
  • Advertisement

Important Information

By using GameDev.net, you agree to our community Guidelines, Terms of Use, and Privacy Policy.

GameDev.net is your game development community. Create an account for your GameDev Portfolio and participate in the largest developer community in the games industry.

Sign me up!