Jump to content
  • Advertisement
Sign in to follow this  
  • entries
  • comments
  • views

Moving on?

Sign in to follow this  
Rob Loach


I've been working on my new engine for a bit lately. I planned out how it would work this time as well so it's coming along quite nicely. Here's a small demonstration of what I have so far:

It's pretty easy to use this time around with the namespace modular structure. When I attempt to use the System::Audio namespace though, it crashes on exit. I have no clue why (I'm using FMod).... I really should move onto OpenGL or Direct3D.

Random Interest

Sign in to follow this  


Recommended Comments

SDL works pretty nicely too, for a transition from X to DX.
Or something like that. I dunno.

Share this comment

Link to comment

Create an account or sign in to comment

You need to be a member in order to leave a comment

Create an account

Sign up for a new account in our community. It's easy!

Register a new account

Sign in

Already have an account? Sign in here.

Sign In Now
  • Advertisement

Important Information

By using GameDev.net, you agree to our community Guidelines, Terms of Use, and Privacy Policy.

GameDev.net is your game development community. Create an account for your GameDev Portfolio and participate in the largest developer community in the games industry.

Sign me up!