Jump to content
  • Advertisement
  • entries
  • comments
  • views

More nebulas

Sign in to follow this  


Dear reader, i need your help (badly). I've been working on more nebulaes stuff, and i can't decide which blending type results in the more realistic / nicest nebulaes.

First of all: a nebula with alpha-blending:

The same nebula but with additive-blending (and a slightly different viewpoint):

And for reference, the yellow-ish nebula from my previous journal post, but with additive blending this time:

I like the additive blending nebulas, but they look less "sharp" (as for the shape of the gaz cloud) than the alpha blended ones. Please leave a comment to let me know your opinion, thank you!
Sign in to follow this  


Recommended Comments

I don't know though... the additive ones look... small, thin, WEAK.

Depends what you're trying to accomplish. Both look really nice, but the additive ones look really shallow. But, nicer in a way too.

I can see your dilemma...

Share this comment

Link to comment
I think the additive ones look more realistic, but the alpha ones look cooler. So - realism or coolness? [smile]

Share this comment

Link to comment

Create an account or sign in to comment

You need to be a member in order to leave a comment

Create an account

Sign up for a new account in our community. It's easy!

Register a new account

Sign in

Already have an account? Sign in here.

Sign In Now
  • Advertisement

Important Information

By using GameDev.net, you agree to our community Guidelines, Terms of Use, and Privacy Policy.

GameDev.net is your game development community. Create an account for your GameDev Portfolio and participate in the largest developer community in the games industry.

Sign me up!