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Entry #76

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Working on a new engine, since the old one was kinda weak. This one is much better, I'm using more advanced language features (class inheritance, linked lists, polymorphism, polymorphic linked lists..) to make it MUCH more versitile + powerful. Its (hopefully) going to end up a networked strategy game, probably enter it in Ravuya's competition that I can't find a link to, yadda yadda.

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