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More Progress?

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I've been working on the new engine for a while now. With its awesome new backend design and so far excellent support of contributing programmers it's looking quite nice. Zahlman has been hacking away at the audio namespace, Cibressus on the time namespace and I've just been fooling around with the graphics:



You can download the demo so far. It just has my face (don't ask me why) in space that follows your mouse. If you click it just shows the random number generation and seperate timers. Pressing the down and up arrows just change the alpha of my face. In my opinion, it's an amazing setup for an engine. Everything is seperated into their own namespace and class management systems and is very easy to use. I'll get into that stuff later on when we have more of it done.

Random Interest

N is pretty damn cool.

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I just finished interviewing the guys who did "n". The interview should be on the front page in a few days. It's a pretty fun interview.

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