Began updating the Golem3D engine today to use vertex buffer objects, and ran into a little hitch. On Windows, the updated engine receives a fairly significant frame-rate increase (~60FPS to ~250FPS, with a 'busy' map and lots of terrain transitions) while on my Linux dev machine I get no speed increase and lots of wierd rendering artifacts and glitches. I suspect a bad driver; call me crazy. [grin] So I went to update to the latest drivers; of course, no preconfigured kernel interfaces are available for my kernel, so I have to build from source. No biggie; install the kernel source package, do a make oldconfig
and should be good to go. Bzzzt! Error. WTF? It tells me that the kernel source is not configured to match the current running kernel--which is exactly what make oldconfig
is supposed to do...
So I fiddled-farted around with it some, and now I'm in the process of building a new kernel image package. We'll see if that works; and if not, I may have to hurt people. Be warned.