Jump to content
  • entries
    441
  • comments
    1186
  • views
    771332

Freakin' hell

Sign in to follow this  
JTippetts

506 views

Bit the bullet and picked up a GeForce 6800 GT (PNY) to replace the disfunctional 5700 that was in this box until now (see previous entries). And...

Holy freakin' cow.

The Golem3D engine runs like a gol-durned bullet train. I get about 260 FPS on the Windows machine (6600), and on this one I now get about 640FPS with the same scene. Damn.

I usually don't spend that much money on graphics cards (exhibit A: until I put the bad 5700 in here, I had a GF2...), since I don't really play very many games any more, but I figured I might as well step up a notch or two, since I'm wanting to do some playing around with shaders and I don't want to have to buy another new card in just a few months.

Glitch is gone, and the engine runs flawlessly. Time to do some cleanup on the map engine and start in on the 'guts' of the game.

EDIT: Oh, yeah. That thing is a monster, too. It barely fit, what with my memory being all up in the way and whatnot. Damned thing takes up half the case. Sheesh.
Sign in to follow this  


4 Comments


Recommended Comments

OK time to start saving, I can no longer stand my 5200, especially since I am getting intrested in shaders.

Share this comment


Link to comment
I've got a 5200 and I can see getting a new one soon. I had a GF3 before this one and in some cases that card ran faster than the 5200?! I'm still not sure if I'll switch to ATI.

Share this comment


Link to comment
Lucky you, I have a Radeon 7000 and it still has to stay with me some years more.

Share this comment


Link to comment

Create an account or sign in to comment

You need to be a member in order to leave a comment

Create an account

Sign up for a new account in our community. It's easy!

Register a new account

Sign in

Already have an account? Sign in here.

Sign In Now
  • Advertisement
×

Important Information

By using GameDev.net, you agree to our community Guidelines, Terms of Use, and Privacy Policy.

We are the game development community.

Whether you are an indie, hobbyist, AAA developer, or just trying to learn, GameDev.net is the place for you to learn, share, and connect with the games industry. Learn more About Us or sign up!

Sign me up!