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oooh, purdy =D

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EDI

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morning all,

Last night I decided to finish things up with the crystals I mentioned, so here is the current result...



as you can see the crystals glow, and ingame thier glow varies by fading in and out, this gives a feeling of random 'twinking' i was very pleased when i tried it in-game, I also made some mushroom graphics, which i feel add lots more detail to the scene.

comments? =D
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the gameplay is going fine,

actually our larger focus right now is on the gameplay, through implementation of puzzles and such, and battle AI.

around march when we start the beta testing is when you will see vivid graphical color start to splash around =)

I am sorry that I started on this journal so late in development, but I plan to use it to keep my daily progressions, chock full of screen shots and etc.

glad you like it =D

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