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Rob Loach


Rotation is now implemented into the sprites:

It took me a while to figure out how to compile SDL_gfx (for SDL_rotozoom) with Dev-C++, but I got it. I've also put together a nice little DevPak for SDL_gfx and plan on releasing it to the DevPak Repository as soon as I get the time. So be patient. I know a lot of people have been wanting to get their hands on an SDL_gfx DevPak for Dev-C++ for a long time. Well, it has finally been made. I just need to release it.

This opens up so many possibilties. Asteroids is almost a definate must now. And thanks goes to noaktree for his asteroids sprites. Any other recommendations? I've heard Invaders, Asteroids, Bumper Cars, Pong 2.0, etc.

Random Interest

Micro Computer
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Here is a challenge, how about a Frogger clone :)

Did you know that, in a beyond3D shader competition, somebody implemented a frogger entirely in ps2? [grin]

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