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More bugs

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Last night, while finishing the harvesting stuff, it occured to me that we had another bug. This time, the objects WERE updated correctly, with the exception that their ID (position in the objects list) was not correct. So things such as harvesting, entering doors, etc. doesn't work properly.
It is not really hard to solve this problem, but the thing is that we'll have to change some protocols, and it will require more bandwidth. It seems that there is a force out there that doesn't want our game to go smoothly.
Hopefully we will finish this problem today...
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