Jump to content
  • Advertisement
Sign in to follow this  
  • entries
  • comments
  • views


Sign in to follow this  
Brandon N


At work today I had to interface to a 3D application's COM server. My co-worker mentioned using C++ and MFC to do it. I decided that I didn't enjoy the equivalent of repeatedly beating myself with a shovel so...

I'd like to thank whomever was responsible for this.

Python > C++ + MFC in any context. Ever. Even when it comes to COM. ::shudder::

Concerning the PMPG, I've contacted a resident sprite artist to see about replacing the proof of concept sprites and to see about possible future work should this take off very well.
Sign in to follow this  


Recommended Comments

There are no comments to display.

Create an account or sign in to comment

You need to be a member in order to leave a comment

Create an account

Sign up for a new account in our community. It's easy!

Register a new account

Sign in

Already have an account? Sign in here.

Sign In Now
  • Advertisement

Important Information

By using GameDev.net, you agree to our community Guidelines, Terms of Use, and Privacy Policy.

GameDev.net is your game development community. Create an account for your GameDev Portfolio and participate in the largest developer community in the games industry.

Sign me up!