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Broke

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Went into Oxford today, and spent waaaay too much money - I've come home with Rayman 3, NOLF 2, and Prince of Persia: Sands of Time. Oh, and _Game Design Workshop_ by Fullerton et al. Looks to be most interesting, that last one - there's some very detailed looks at things like prototyping and formal methods, which while I've always known a bit about, have never really examined in depth. They even show an example of how to prototype a first-person-shooter as a board game - how cool is that?

Anyway, time for some more Rayman, I think.
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