Jump to content
Sign in to follow this  
  • entries
    97
  • comments
    98
  • views
    50847

OGRE

Sign in to follow this  
caffeineaddict

120 views

Well, today I decided to download the new OGRE 1.0.0 release after ignoring it for a little while.

I had downloaded a previous version, but it seemed overwhelming to start with, and so I abandoned it. Me hearing that it took over an hour to build didn't help my decision either.

So I downloaded it, and tried to set it up, but it needed STLPort to run. Downloaded that, and fiddled with the install for a bit, and whaddya know? OGRE compiles and runs [smile]. Very little hassle this time to get up and running, and the graphics look surprisingly good IMO, especially for it being free. OGRE seems promising. There were only a few of the samples that I couldn't get running, but I liked what I saw, particularly the smoke demo [grin].

I'm not exactly sure what I might do with OGRE now, but it's nice to know that I have it running [lol]. The OGRE wiki looks interesting, so I may check it out.
Sign in to follow this  


2 Comments


Recommended Comments

I've not done anything with it myself yet, but I can take some screenshots of the sample programs if you'd like.

Share this comment


Link to comment

Create an account or sign in to comment

You need to be a member in order to leave a comment

Create an account

Sign up for a new account in our community. It's easy!

Register a new account

Sign in

Already have an account? Sign in here.

Sign In Now
  • Advertisement
×

Important Information

By using GameDev.net, you agree to our community Guidelines, Terms of Use, and Privacy Policy.

We are the game development community.

Whether you are an indie, hobbyist, AAA developer, or just trying to learn, GameDev.net is the place for you to learn, share, and connect with the games industry. Learn more About Us or sign up!

Sign me up!