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CSRPG2 Progress for today

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I fixed a bunch of bugs, ported my testbed to Win32 and Linux (there are some odd niggling segfault bugs on Win32, I will track them down and exterminate them with extreme prejudice).

So, I figure less than two weeks and I should have the final version out. Some more quests, a bunch of patches, and we're off to the races.
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